Here's a section from John Kirriemuir's excellent blog Silversprite.com about one of the question's I asked Stephen Downes, one of the speakers, at the Eduserve conference I attended virtually. See my blog of May 11 below.
"One of the more interesting questions of the day was directed to Stephen from Milton Broome (a lecturer in psychology at Derby University). In a difference from the Linden Labs speaker this morning (”Second Life is not a game”), Stephen drew analogies between SL and games, especially comparing the “create the best house you can” ethos of The Sims.
Milton asked: How can Second Life be a ‘game’ when at this conference alone I’ve made academic contacts and recruited participants for research. I’ve done all this on my wireless laptop at home laying in bed. Surely the platform is defined by usage." [Stephen Replied]
My inner thought is “Does it matter if it is a game or not? Define a game anyway - does the magic circle exist in an SL session?”. But this one will probably come up a lot in the next conference I’ll attend - this time in the flesh - that brings together Gamers, Librarians and Second Life users in Chicago in July. See you there."
It's a really nice description of the conference and illustrates well how we can all use virtual conferencing to full advantage.